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Programming

  • Role: Solo Project I really need to start updating this site more. Anyways, I made an entry for a 2 week game jam not too long ago and I’m probably going to expand it into a more full project. It’s in a bit of an unfinished, prototype stage but I like how it turned out.…

  • Role: Programmer A project I worked on in Lethbridge College’s START Program. The portion of the app I worked on started in a mountain where you needed to gather snow samples with a tool before taking a helicopter to a new location. An in-progress version of the helicopter scene is what’s linked above, unfortunately I…

  • Role: Programmer The longest project I spent working on with the START Program. We made two scenes for Enmax training that would progress using a task system. I made all of the various interactions in the scenes.

  • Role: Programmer First project I worked on with the START Program. We where tasked with making a program based on an exercise in tightening bolts for large air turbines, involving getting the correct bolt, measuring it, and making sure the wrench was at the correct torque among others.

  • As the title suggests, this was a college project that I worked on with others focusing on creating modular designs for scenes. We made a Mars Base with the intention of it being damaged in a storm with overturned equipment. I definitely think this was one of the better pieces I worked on.

  • A few basic gun models I did for Gallery VR, which was my final project that I worked on with one other person.

  • Role: Solo Project This was a quick project given as a test for getting into the Lethbridge College START Program projects later. I was tasked with making a spray can that sprayed more or less depending on how much the button was held.

  • Role: Programmer, College project A college project where we where tasked with creating a prototype for hardware. Since the project could be about fictitious tech, we created a food printer.

  • Role: Solo College Project This was a short college based around creating a multiplayer app using a mutliplayer SDK.

  • Role: Programmer/3D Modeller for weapons and targets(Final College Project) This was my and one others final project in college. It was actually a much more enhanced version of a project we had in our first semester, with a better layout and effects and such.